The latest in the Ubisoft “Tom Clancy” franchises, Ghost Recon: Wildlands sends you and 3 AI or human teammates to the lawless narco badlands of Bolivia. Continue reading Ghost Recon: Wildlands (PC)
Hmm, the previous Sims 2 game on the DS I played, I wasn’t too impressed with. However, this one promised to be something different, so I thought, why not? It remained to be seen if it was worth the experience, or if the game should be… cast away.
I have to say, I actually found coming up with this list a little bit tricky – mainly on account of me feeling that 2016 was a bit of a lacklustre year as far as videogame releases went. However, after a lot of soul-searching (and playing the games which did come out in 2016), I have managed to nail down a top ten games, released in this last year.
I would like to point out that I did receive a Steam Key for the game from the developer, for the purposes of reviewing this game.
Many thanks to Gritfish for providing me with the key.
Well, I’m always partial to a puzzle game, I must admit. However, this game looked to be slightly different from the usual platform-type puzzle games I play, with the introduction of gravity as a mechanic alongside the otherwise fairly simple physics of the game. This has the effect of making the game a sort of blend between the traditional sliding block puzzler game, and a platformer, and I have to say, it works fairly well. Continue reading Mallow Drops (PC)
Developed by a new Czech based studio (Hangar 13) and published by 2K Games, Mafia 3 is an open world action game set in a fictional version of New Orleans (New Bordeux) and revolves around the protagonist Lincoln Clay and his quest for vengence.
Running from the 17th to the 21st August 2016, Gamescom is the largest video gaming event in the world. Continue reading Gamescom 2016
Occasionally I skim through the long list of emails I receive from signing up to the Science Museum’s mailing list, and even more occasionally, there’s something particularly interesting which crops up at the museum.
Silver Creek Falls originally caught my eye when I was looking around for newer RPG Maker titles, and I found this one… which promised to be an RPG Maker game, without the fighting. Instead, it offered a game more driven by story, focussing on a town with a series of grisly murders being committed. As the game was free, I decided, why not, and went for something slightly different to what I usually play. So far, this is Chapter 1, with two more chapters to follow – Chapter 2 has been released, and Chapter 3 is on its way.
I would like to point out that I did receive a Steam Key for the press version from the developer for the purposes of reviewing this game. The game is still in development, so things may change from this review.
Many thanks to Lewis of Gore Pixel Games for providing me with the key.
I first found this game when I was having a dig around looking for games in the survival genre, and saw it involved a time limit in the main gameplay mode – this is something I haven’t often seen in a survival game – so my interest was immediately piqued.
Plague Inc. is a highly realistic simulation game from Ndemic Creations, where the goal is to infect, and then kill the world with a plague from a variety of types. However, there is a lot more depth to this game than simply trying to infect the world, as you have to delve into manipulation of the plague and evolve it in order to overcome research and changing environmental conditions.