The latest in the Ubisoft “Tom Clancy” franchises, Ghost Recon: Wildlands sends you and 3 AI or human teammates to the lawless narco badlands of Bolivia. Continue reading Ghost Recon: Wildlands (PC)
Developed by a new Czech based studio (Hangar 13) and published by 2K Games, Mafia 3 is an open world action game set in a fictional version of New Orleans (New Bordeux) and revolves around the protagonist Lincoln Clay and his quest for vengence.
Star Citizen. Over a hundred massive star systems, hundreds of planets and space stations, and many species including hostile aliens and a massive human empire on the verge of collapse…
And it’s all crowdfunded. Continue reading I’m A Star Citizen – An opinion piece on the biggest game so far
Almost two days ago now, (17th June) both myself and Karen went to see the game at the ACSyndicateTour in South London. Continue reading Assassin’s Creed: Syndicate preview
Set during the second French Revolution in the 1700s, you play as an orphaned assassin, who is tasked with killing a number of high profile Templars.
It has been just over half a year since its launch, has GTAO matured in that time? Continue reading GTA: Online (X360)
Tune exclusively into www.twitch.tv/FireHawkLIVE Continue reading GTAV live stream – 17th September 12:00 – 17:00
So, with September 17th coming fast, I thought it would be a good idea to say my opinions and thoughts of GTAV, along with my plans for content and community around it. Continue reading Thoughts and predictions on GTAV (Grand Theft Auto 5)
STAR WARS: THE OLD REPUBLIC…
Developed a few years back by BioWare and published by gaming tyrants EA, SWTOR was a game of mixed feelings, its conception had killed a much loved and much played MMO Star Wars Galaxies, but had returned players to the same universe featured in Knights of the Old Republic One and Two.
Having initially been launched as a pay to play, it flopped in reviews.
Plagued with bugs, plot holes and Korean gold merchants, EA and BioWare decided to make it free to play, keeping subscriptions for those who want the bonuses. Free to play however reduces the XP you receive, you cannot sit idle in a bar to get resting exp, and you can only list 2 items in the galactic market. You are also restricted to sprinting after level 15… and the normal running speed is horrifically slow. There are still glitches, such as the no head but eyes glitch (2 confirmed by FHG including the one named “Yollo” near the Jedi Temple on Tython) and the strange occurrence where you see AI speeding past you to their patrol point.
The big thing that SWTOR has over Galaxies is that you get your lightsaber pretty early on, and you cannot do what I did on galaxies, which is select Jedi class but somehow join the Imperials.
However, the story is not as open as people may have hoped and the worlds are very closed in and small as compared to the likes of Galaxies, which brings me to another point,
Player involvement with the universe…
There is not much impact you can make, you go on your own storyline that everyone else in your class does but it does not make a difference… in Galaxies, players could make a difference, capturing or desolating entire worlds as part of the Empire or Rebellion or even player made groups, forming their own towns and cities and owning their own homes, having a fully customisable starship they could truly call their own or flying a super specced fighter blasting anything that flies into their crosshairs.
In a way, it is disappointing that these features and gameplay styles are not in the game, but at the same time, it makes it different. For sheer mission based co-op lighsaber and blaster mayhem though, SWTOR is ace. The lightsaber combat is truly one to behold, not since the days of Jedi Academy have I played a game with proper lightsaber duels. The Co-op systems are a bit clunky, and can be annoying when doing the main story missions, however, remote NPC convos where people far away can join in with the group member initiating the conversation and the simple and easy to use group system make it at least workable.
You still don’t feel a true important part of the universe though and there is no real legacy. Similar really to STO, great action and a good story, but until recently in that game, no actual legacy. And that is where SWTOR falls flat on its face. The graphics are nothing to shout about, it has average MMO graphics and it uses a lot of resources but really does not help the lack of immersion. However, the OST is at least decent, and fits in with the era of the game.
All said and done, SWTOR is a good game, but is plagued by its early days, lack of immersion and player interaction and an increasing amount of paid for content, which is bad for the PVP servers as those are usually all level items ahead of everything else. The game would have benefitted from being a co-op based game with locally hosted servers and more streamlined for fewer players… the MMO aspects do not really make sense apart from the PVP and PVP-RP based servers.
It gets a 7/10, still a good game but not a true MMORPG.