FireHawk Gaming at EGX Rezzed, March 30th, 2017, London

 

Well, this year, myself and Steve decided not to go the Shadwell DLR route in order to get to the event (probably because we missed… our Lewisham train), and so ended up having to go into Central London and back out from there – however, despite it requiring two changes and getting off at Wapping rather than Shadwell DLR, the journey was comparable to what we’ve done before. Slightly quicker, possibly, this time we were there before 10am. However, we (once again) had the same problem with regards to signage – once out at Wapping station, there was nothing to direct you to the event. However, as it was literally a straight path down Wapping Lane, almost, it was fairly easy.

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Karen’s Top Ten Games of 2016

I have to say, I actually found coming up with this list a little bit tricky – mainly on account of me feeling that 2016 was a bit of a lacklustre year as far as videogame releases went. However, after a lot of soul-searching (and playing the games which did come out in 2016), I have managed to nail down a top ten games, released in this last year.

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Mallow Drops (PC)

I would like to point out that I did receive a Steam Key for the game from the developer, for the purposes of reviewing this game.

Many thanks to Gritfish for providing me with the key.

Well, I’m always partial to a puzzle game, I must admit. However, this game looked to be slightly different from the usual platform-type puzzle games I play, with the introduction of gravity as a mechanic alongside the otherwise fairly simple physics of the game. This has the effect of making the game a sort of blend between the traditional sliding block puzzler game, and a platformer, and I have to say, it works fairly well. Continue reading Mallow Drops (PC)

FireHawk Gaming at ‘Power Up’, the Video Gaming Exhibition at the Natural Science Museum, London.

Occasionally I skim through the long list of emails I receive from signing up to the Science Museum’s mailing list, and even more occasionally, there’s something particularly interesting which crops up at the museum.

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Silver Creek Falls: Chapter 1 (PC)

Silver Creek Falls originally caught my eye when I was looking around for newer RPG Maker titles, and I found this one… which promised to be an RPG Maker game, without the fighting. Instead, it offered a game more driven by story, focussing on a town with a series of grisly murders being committed. As the game was free, I decided, why not, and went for something slightly different to what I usually play. So far, this is Chapter 1, with two more chapters to follow – Chapter 2 has been released, and Chapter 3 is on its way.

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Early Access Review: Three Days (PC)

I would like to point out that I did receive a Steam Key for the press version from the developer for the purposes of reviewing this game. The game is still in development, so things may change from this review.

Many thanks to Lewis of Gore Pixel Games for providing me with the key.

I first found this game when I was having a dig around looking for games in the survival genre, and saw it involved a time limit in the main gameplay mode – this is something I haven’t often seen in a survival game – so my interest was immediately piqued.

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